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Asset Implementer (LEGO Digital Designer Studio) - LEGO Fortnite

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Brasilien  Porto Alegre, Brasilien
IT/Technologie, Englisch
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Beschreibung:

WHAT MAKES US EPIC?

At the core of Epic's success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it's building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we're always innovating.
Being Epic means being a part of a team that continually strives to do right by our community and users. We're constantly innovating to raise the bar of engine and game development.

ART

What We Do

Push your artistic talent to the limit on a team of world-class environment, character and concept artists who strive to innovate and inspire.

What You'll Do

(COMPANY NAME) is looking for an Asset Implementer on our LEGO Fortnite LDD team. They need extensive knowledge of the Unreal engine, asset pipelines, performance metrics, and best practices to maintain bug-free assets and a positive player experience. Familiarity with common BP parent classes is essential. Knowledge of Lego Digital Designer and LEGO metrics, parts, and build techniques (SNOT, stud reversing, etc.) is a plus.

In this role, you will

* Implement artwork from internal and external sources to game systems including Blueprint Asset content and systems setup (materials, grid snapping, architectural support, etc), Item Data setup (content hooks, not naming), for use in the game
* Validate technical specification of content
* Own the implementation step for assets making their way into the game by reviewing and implementing incoming work
* Work cross-discipline and cross-team to constantly improve pipeline and tool support
* Seek ways to improve and automate the implementation process to make it faster and less error-prone
* Open communication to various disciplines regarding status and known issues with content

What we're looking for

* Detail oriented, QA mindset for content
* Knowledge of various 2D and 3D applications, and how it relates to real-time game art
* Experience with UE5 and knowledge of UE5 blueprint system
* A strong understanding of optimizations
* Motivated to improve process and make pipeline improvements
* LEGO Digital Designer Studio or equivalent knowledge is a plus
* Knowledge of LEGO metrics, parts, and building techniques (SNOT, stud reversing, etc.) is also a plus
* Coding knowledge (C++, python)

ABOUT US

(COMPANY NAME) spans across 19 countries with 55 studios and 4,500+ employees globally. For over 25 years, we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent.

Like what you hear? Come be a part of something Epic!

(COMPANY NAME) deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy here.
Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found here

Quelle: Website des Unternehmens
Datum: 16 Apr 2024
Bereich: IT
Sprachkenntnisse: Englisch
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