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Junior Technical Artist [Unannounced Project] (327)

Company not shown
United Kingdom
Insurance, English

Job Description:

Job Description

The Junior Technical artist will develop, document and support the game art pipelines and techniques used by the production teams on the project.
* Provide documentation of the art processes and assist in defining the art pipeline within the assigned project;
* Profile game scenes and ensure assets are game ready;
* Work with other team members to find ways to improve quality standards on the project;
* Assist in the optimisation of content for memory and performance gains;
* Assist the Technical Art Director with the creation of documentation;
* Help to improve the pipelines and skills needed to for the production art team;
* Streamline modelling, texturing and visual effects to meet the needs of the project;
* Maintain a balance between day to day work and improving workflows;
* Document approved 2D and 3D techniques and methods;
* Work with the Technical Art Director and Senior Technical Artists to identify ways to increase efficiencies in process and production pipelines;
* Be involved in the development and rendering of artwork, modelling, animation and texturing when required;
* Support the Technical Art Director with any ad hoc tasks and duties.


Skills and Knowledge
* Good interpersonal and communication skills;
* Proactive and results orientated;
* Willingness to share knowledge openly;
* Knowledge of standard office software such as Word, Excel, OneNote etc.;
* Basic knowledge of industry standard software packages such as Maya, 3DSMax, Photoshop etc.;
* Interest and knowledge in scripting and programming using Max Script, Python, C Sharp etc.;
* Good time management and prioritisation skills;
* Technical proficiency in areas of 2D and 3D art;
* Understanding of art asset pipelines;
* Ability to understand and communicate technical issues from an aesthetic point of view.
Relevant Experience
* Bachelor's degree in art, design, technical discipline or other relevant training;
* Up to 1 years' experience in an internship or placement year in a professional game studio environment;
* Experience in the video game industry is essential.

Additional Information

Benefits & Relocation
Flexible working, 22 days annual leave + Christmas shutdown, private healthcare (with option to add immediate family), life insurance & income protection, workplace pension scheme, paid volunteering days, annual fitness & well-being allowance, games, technology & merchandise, subsidised travel and many more...
Relocation assistance is available to anyone currently living 50 miles or more from the studio location. Please contact a member of the talent acquisition team to find out what we have to offer and how we can support with your move here... relocation really doesn't have to be a daunting prospect.
Find out more about (COMPANY NAME) Reflections: https://rxxxxxxxxxx.xxxxxxx.xxx/xxxxx/xxxxxxx-xxxxxxxxxx/
Facebook: https://wxx.xxxxxxxx.xxx/xx/xxxxxxx.xxxxxxxxxxs
Twitter: https://txxxxxx.xxx/xxxxxxxxxxxxxs
(COMPANY NAME) Reflections & (COMPANY NAME) Leamington is an equal opportunity employer. We celebrate diversity and are committed to creating an inclusive environment for all employees

Source: Company website
Posted on: 21 Jan 2020
Job duration: 0 months
Languages: English
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