“Fixed-term contract (6 months) for an Oracle EPM Planning Cloud Developer & Support Specialist role in London (remote/hybrid). Requires 3-5+ years of experience with EPBCS/PBCS, Groovy scripting, and FP&A concepts. Responsibilities include system enhancement, administration, and production support for Oracle EPM Cloud applications.”
“Software Engineer role at King (Candy Crush) to build scalable backend services, APIs, and AI integrations for player support across multiple games. Requires strong backend skills (Java, distributed systems) and collaboration with cross-functional teams. Based in Stockholm or remote-friendly.”
“King seeks a Game Engine Developer to enhance cross-platform tools for mobile games like Candy Crush. Role involves C++/Python development, toolchain improvement, and collaboration with game teams. Requires strong coding skills, performance optimization, and cross-platform experience (Windows/OSX).”
“King seeks an Incident Manager for Candy Crush Saga to coordinate critical game incidents, collaborate with cross-functional teams, and drive resolutions. Requires problem-solving skills, technical understanding, and gaming industry experience. Based in King's global offices.”
“King seeks a Product Analyst for Candy Crush Saga to analyze game difficulty, progression, and economy KPIs. Role involves A/B testing, dashboard creation, and cross-functional collaboration with product managers, designers, and engineers to enhance player experience.”
“Regular backend developer role at Catalog Games (King) for Java developers. Focus on game features, large-scale systems, and collaboration. Mid-level position with ownership, autonomy, and tech stack including Java, databases, and cloud platforms. Based in King's global offices.”
“King is hiring a Software Engineer in C++ to develop and optimize game features for Candy Crush Soda Saga. Role involves coding, testing, and maintaining high-quality mobile gaming experiences for millions of players globally.”
“King is hiring a Game Artist (Unity) for Pet Rescue Saga to create 2D assets, UI elements, and visual effects, implement them in Unity, and collaborate with cross-functional teams to modernize the game's visual experience and optimize performance for mobile.”