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Description du poste:
With multiple awards to our name, Larian Studios has proven that we're dedicated to delivering high-quality role-playing games As we move on to new projects, the studio that brought you Baldur's Gate 3 & Divinity: Original Sin 2 is looking for a Level Design Intern to join the team and help us in crafting the high calibre games our fans have come to expect.
Responsibilities
* Understand the role the area plays in the composition of the game experience based on the narrative and design/creative directors briefing;
* Be aware of the narrative flow of the game and what part that area plays in the story
* Be ready to throw away everything you made and start from scratch with a new perspective obtained through previous iterations;
* Make rough level designs based on the given briefings and situations and iterate with scripters and combat designers to bring the level to an art ready production phase
* Polish existing level design and functionality to reach a state of the art level of quality.
* Make sure the level is always playable and ready to go, specially during the art pass phase where level and environment artists start decorating;
Requirements
* Ability to work well as part of a team;
* An extremely positive can do attitude;
* Ability to give and receive feedback
* Ability to experience the game as a gamer;
* Preferably an RPG Gamer with a passion for CRPGs
* This is a full-time, on-site role, requiring your presence in the office to support collaboration
* A portfolio of previous relevant work attached to your application
What we offer
* An international team of over 500 employees spread across 7 studios around the world, each of which have their own unique qualities, and maintain a small-studio feel
* An open, collaborative environment where ideas are welcome and encouraged
* A managerial team consisting of highly experienced game developers at the top of their fields
* Sharing hobbies and passions with like-minded colleagues
* Inclusive environment with many activities organized by the studios or the employees
* Commitment to making the best game possible for the fans, including listening to community feedback
| Origine: | Site web de l'entreprise |
| Publié: | 16 Jui 2026 |
| Type de poste: | Stage |
| Secteur: | Audiovisuel / Spectacle |
| Langues: | Anglais |