Descrizione del lavoro:
With multiple awards to our name, Larian Studios has proven that we're dedicated to delivering high-quality role-playing games. As we move on to new projects, the studio that brought you Baldur's Gate 3 & Divinity: Original Sin 2 is looking for a Environment Artist intern to join the team and help us in crafting the high caliber games our fans have come to expect.
Responsibilities
* Creating the ingame assets following the guidelines, with or without concept art. (assets involved: Trees, rocks, vegetation, props, furniture, houses, castles, weapons,…)
* Creating and Baking Highpoly models, created in 3DS max or Maya / Z-brush and texturing them in substance painter (or equivalent 3D and 2D programs). Both organic and hard surface.
* Work together with the other departments to supply the designers' needs and streamline the tools and processes.
Requirements
* Able to produce interesting looking assets within different styles, depending on the project, even when there is no concept art available.
* Good communication skills, able to work in a team and take creative input.
* Excellent feeling for shape, colour, lighting and composition. Both at Object level as at Scene level.
* Basic knowledge in creating modular set pieces like walls, stairs, houses, etc..
We offer
* Work within an international Larian Studios team, spread between Belgium, Canada, Ireland and Russia.
* Inheritance of a totally awesome, multidisciplinary and crazy talented team to grow with.
We are looking for highly motivated individuals with ever-evolving skillsets and passion for player experience. If you want to contribute to making amazing RPG experiences, we would love to hear from you
| Provenienza: | Web dell'azienda |
|---|---|
| Pubblicato il: | 17 Ott 2026 |
| Tipo di impiego: | Stage |
| Settore: | Audiovisivi / Spettacoli |
| Lingue: | Inglese |