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Detalles de la Oferta
Empleo > Empleos > Ingeniería > Reino Unido > Londres > Detalles de la Oferta 

Metal GPU Driver Engineer

Apple
Reino Unido  Londres, Reino Unido
Ingeniería, Inglés
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Descripción del puesto:

Shape the future of graphics and compute performance across billions of Apple devices. Apple's Graphics Games and Machine Learning Software team builds the foundational drivers that power everything from cinematic AR experiences in Vision Pro to breakthrough computational photography on iPhone, high-performance gaming on Mac, and cutting-edge machine learning across our entire ecosystem. As a Mac Metal GPU Driver Engineer, with a focus on the Mac platform you'll architect and optimize the software that translates Metal API calls into efficient GPU execution, extracting maximum performance from Apple-designed GPUs- working at the intersection of hardware innovation and developer experience.
We're seeking an exceptional engineer to join the team responsible for the Mac Metal GPU Drivers, implementing Apple's state-of-the-art graphics and compute framework for Apple Silicon. This role offers the opportunity to work full-stack-from understanding GPU microarchitecture to shaping API evolution-with direct visibility into your impact on products used by billions. You will build expert-level Metal knowledge and help guide adopters to tune their applications for maximum performance on Apple Silicon
GPU programming with Metal, DirectX, Vulkan, CUDA, Direct Compute, OpenGL, or OpenCL Thorough understanding of modern graphics pipelines or parallel computing architectures Expert-level proficiency in C/C++ with strong performance optimization skills Proven experience debugging complex, multi-threaded systems and performance-critical code paths
Excellent written and oral communication skills including the ability to communicate clearly and concisely across multiple audiences to explain analytical outcomes and technical roadblocks Knowledge of real-time graphics algorithms and/or machine learning is a plus Familiarity with GPU compiler toolchains and/or shader optimization Technical/Engineering BS or equivalent industry experience Expertise in GPU architecture and hardware/software co-design Experience mentoring engineers and driving technical architecture decisions

Origen: Web de la compañía
Publicado: 04 Feb 2026  (comprobado el 23 Abr 2026)
Tipo de oferta: Empleo
Sector: Electrónica de Consumo
Idiomas: Inglés
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