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Emploi > Emplois > Ingénierie > Hongrie > Budapest > Détails de l'offre 

Real-Time 3D Reconstruction Engineer (REF5462P)

Deutsche Telekom
Hongrie  Budapest, Hongrie
Ingénierie, Anglais
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Description du poste:

As Hungary's most attractive employer in 2025 (according to Randstad's representative survey), Deutsche Telekom IT Solutions is a subsidiary of the Deutsche Telekom Group. The company provides a wide portfolio of IT and telecommunications services with more than 5300 employees. We have hundreds of large customers, corporations in Germany and in other European countries. DT-ITS recieved the Best in Educational Cooperation award from HIPA in 2019, acknowledged as the the Most Ethical Multinational Company in 2019. The company continuously develops its four sites in Budapest, Debrecen, Pécs and Szeged and is looking for skilled IT professionals to join its team.

Support of an AI-based administration platform for the public sector in Germany. Together with SAP, we are developing a corresponding app (SAP is developing the frontend) as well as the backend with AI functionalities.
We are building a real-time 3D perception system that reconstructs environments from multiple RGB-D cameras using modern volumetric techniques (e.g. TSDF) and GPU acceleration.
What You'll Work On
A production-grade system that fuses data from many cameras into a live 3D digital twin, enabling visualization, analysis, and automation in real environments.
Your Responsibilities
* Design and implement a multi-camera 3D reconstruction pipeline
* Develop GPU-accelerated algorithms (CUDA) for volumetric fusion and raycasting
* Build and maintain a real-time 3D world model for visualization and geometric queries
* Optimize systems for low latency and high throughput

Profil requis du candidat:

Your Profile
* Strong C++ skills and experience with performance-critical systems
* Solid understanding of 3D geometry, coordinate transforms, and sensor data
* Experience with GPU programming (CUDA or similar)
* Familiarity with at least one of: 3D reconstruction, SLAM, computer graphics, or robotics
* Ability to design systems under real-time and bandwidth constraints
* Strong Hungarian and/or German or English language skills
Nice to Have
* Experience with TSDF / voxel-based methods / raycasting
* Knowledge of multi-camera systems or depth sensors
* Background in robotics, simulation, or real-time rendering

Origine: Site web de l'entreprise
Publié: 12 Mai 2026
Type de poste: Emploi
Secteur: Télécommunications
Langues: Anglais
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