Lavori presso Activision
“Senior C++ Engine Engineer role at Treyarch (Call of Duty: Black Ops studio) in Vancouver, BC. Requires 10+ years in game engine/runtime development, deep C++ expertise, and AAA console/PC experience. Focus on performance, memory, multithreading, and platform optimization. Onsite 4-day workweek with competitive salary ($115K–$227K CAD) and full benefits.”
“Expert Engine Engineer role at Treyarch (Call of Duty: Black Ops studio) in Los Angeles/Playa Vista or Vancouver. Requires 10+ years in C++ game engine development, AAA console/PC experience, and expertise in performance, memory, multithreading, and optimization. Onsite 4-day workweek with competitive salary ($124K-$229K) and comprehensive benefits.”
“Expert Engineer, Security role at Activision for the Ricochet anti-cheat team. Requires 8+ years in C++ and large-scale systems, with expertise in debugging, optimization, and anti-cheat technologies. Based in global offices (US, Canada, UK, Ireland, Japan). Competitive salary up to $229,400/year with benefits.”
“Auditor role at Activision Blizzard King for Controls & Compliance, focusing on SOX and IT processes. Requires 1-3+ years of audit experience, CPA/CIA/CISA preferred. Base salary up to $105,480/year. Involves risk assessment, control testing, and automation/AI tools like Power BI and Copilot. Based in the U.S.”
“Expert Engine Engineer sought by Infinity Ward (Call of Duty® studio) for core systems and engine architecture development. Requires 12+ years in systems/engine programming, C++ expertise, and shipped game contributions. Remote position with competitive base pay ($121.5K–$224.88K annually) and benefits.”
“Technical Project Manager role at Demonware (Vancouver, BC) for the Game Services Department. Requires 5+ years of experience, PMP/PRINCE2 certification, and managing global technical projects. Onsite role (4 days/week), with a base salary range of $66,885–$141,330 CAD. Focus on stakeholder management, risk assessment, and cross-team collaboration in a fast-paced AAA gaming environment.”
“Lead Quest Designer role at Elsewhere Entertainment (Warsaw) for a new IP. Manage and guide Quest Designers, align execution with project goals, and collaborate with narrative/level design teams. Requires senior quest design experience, shipped titles, and leadership skills. Onsite, 4 days/week.”
“Lead Level Designer sought for AAA open-world game development at Elsewhere Entertainment. Lead a team to design immersive, engaging environments for single-player and cooperative modes. Requires proven experience in level design, team management, and technical game design. Based in Warsaw, 4 days/week onsite.”
“Elsewhere Entertainment busca un Quest Designer para desarrollar un nuevo IP en colaboración con equipos de narrativa, nivel y diseño. Requiere experiencia en diseño de juegos técnicos, implementación en herramientas y trabajo en equipo. Base en Varsovia, 4 días presenciales/semana. Ideal experiencia en AAA, juegos indie o diseño de juegos de mesa.”
“Lead VFX Artist position at Digital Legends (Activision) in Barcelona for AAA games like Call of Duty: Warzone Mobile and Black Ops 6. Requires real-time VFX experience (Shuriken, Niagara), team leadership, and console optimization skills. Senior-level role focused on creating high-quality visual effects and guiding a team of artists.”
“Co-op opportunity in Dublin for Software Development at Demonware (Activision) starting September 2026. 8-month onsite role for students graduating between Jan 2027 and May 2028. Work with Python, C++, Java, Kubernetes, and Linux. Competitive pay, game industry experience, and full office perks included.”
“Temporary role in Santa Monica for Marketing & Franchise Development Manager at Activision Blizzard, supporting global campaigns for franchises like Call of Duty and Overwatch. Requires 3+ years in marketing/creative management, strong project management, and cross-functional collaboration. Base salary up to $149,400 annually. Hybrid work model with comprehensive benefits.”