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Lavoro > Stage > IT/Tecnologia > Stati Uniti > San Jose > Offerta 

AI Robotics Simulation Intern

NIO
Stati Uniti  San Jose, Stati Uniti
Stage, IT/Tecnologia, Inglese
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Descrizione del lavoro:

JOB DESCRIPTION

About NIO

NIO is a pioneer and a leading company in the premium smart electric vehicle market. Founded in November 2014, NIO's mission is to shape a joyful lifestyle. NIO aims to build a community starting with smart electric vehicles to share joy and grow together with users.

NIO designs, develops, jointly manufactures and sells premium smart electric vehicles, driving innovations in next-generation technologies in autonomous driving, digital technologies, electric powertrains and batteries. NIO differentiates itself through its continuous technological breakthroughs and innovations, such as its industry-leading battery swapping technologies, Battery as a Service, or BaaS, as well as its proprietary autonomous driving technologies and Autonomous Driving as a Service, or ADaaS.

NIO's product portfolio consists of the ES8, a six-seater smart electric flagship SUV, the ES7 (or the EL7), a mid-large five-seater smart electric SUV, the ES6, a five-seater all-round smart electric SUV, the EC7, a five-seater smart electric flagship coupe SUV, the EC6, a five-seater smart electric coupe SUV, the ET7, a smart electric flagship sedan, and the ET5, a mid-size smart electric sedan.

We are building next-generation dexterous manipulation intelligence for embodied robotics systems. Our work spans contact-rich manipulation, physics-based simulation, and scalable data generation for robotic learning systems.
This internship will focus on advancing our high-fidelity simulation infrastructure to support contact-rich robotic manipulation.
Project Scope
The intern will contribute to one or more of the following areas:
High-Fidelity Contact Simulation
* Improve geometric modeling and mesh processing pipelines for robotic hands and objects.
* Develop robust surface reconstruction and mesh conditioning tools for simulation assets.
* Analyze mesh quality, collision stability, and contact robustness.
Physics-Driven Simulation Infrastructure
* Design automated pipelines for physics parameter identification (System ID) to calibrate contact dynamics (e.g., stiffness, damping, friction profiles).
* Develop tools for systematic sensitivity analysis and domain randomization of simulation parameters.
* Build robust simulation wrappers and configuration modules to manage contact-rich environments across different backend solvers (e.g., MuJoCo, Isaac).
Rendering & Visualization for Simulation Debugging
* Build real-time, high-performance visualization tools for contact points, contact forces, friction cones, and constraint violations.
* Develop zero-copy, tensor-native GPU debugging overlays to inspect massively parallel simulations without bottlenecking data generation throughput.
* Design intuitive UI/UX for robotics researchers to toggle and filter complex contact interactions during live policy rollouts.
Simulation-to-Real Gap Analysis
* Design controlled experiments to measure contact dynamics fidelity by comparing simulation trajectories against real-world hardware logs.
* Evaluate simulation robustness under sim-to-real transfer conditions:
* Contact state perturbations and sensor noise
* Imperfect object meshes (scanned vs. ground truth)
* Physical parameter domain randonmization
* Produce quantitative reports to guide the calibration of our physical simulation infrastructure.
Roles and Responsibilities
* Massively parallel GPU simulation architecture and scalable infrastructure for robot learning.
* Advanced contact mechanics and numerical methods for contact-rich robotics.
* System Identification (System ID) and practical sim-to-real transfer techniques.
* Industry-scale research execution for embodied foundation models.
* Production-quality, well-documented simulation tools, wrappers, or mesh processing modules integrated into our codebase.
* A comprehensive technical report documenting:
* Experimental design (e.g., for System ID or stress-testing).
* Evaluation methodology for contact stability and the sim-to-real gap.
* Quantitative benchmarking results.
* An internal presentation to the robotics team demonstrating the new tools during live policy rollouts.
Qualifications
* PhD or strong MS student in Computer Science, Robotics, Computer Graphics, or related field.
* Strong C++ and Python programming skills.
* Solid foundation in 3D geometry processing, mesh generation, or surface reconstruction.
* Experience with rendering APIs (OpenGL/WebGL/Vulkan) and GPU programming.
* Strong debugging skills and system-level thinking.
Preferred Qualifications
* Hands-on experience with robotics simulators (MuJoCo, Isaac, Bullet, etc.).
* Knowledge of collision detection algorithms (e.g., GJK, EPA) and contact modeling (LCP, soft contacts).
* Experience with CUDA, parallel computing, or tensor-native operations (e.g., PyTorch).
* Familiarity with writing Python bindings for C++ code (e.g., pybind11) and integrating them into ML pipelines.
* Prior experience working with real robot hardware or sim-to-real transfer pipelines.

Compensation:
The US base salary range for this full-time position is $38.00 - $46.00.
* Within the range, individual pay is determined by work location and additional factors, including job-related skills, experience, and relevant education or training.
* Please note that the compensation details listed in US role postings reflect the base salary only. It does not include discretionary bonus, equity, or benefits

Provenienza: Web dell'azienda
Pubblicato il: 06 Mar 2026  (verificato il 11 Mar 2026)
Tipo di impiego: Stage
Compensation: 46 USD
Lingue: Inglese
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