Job Description:
Job Description:
Main challenge
Bringing a cozy life-sim fantasy to life through content, by tightly integrating narrative, systems, and world-building - moving beyond scripted quests into emergent, player-driven experiences.
What it means on a daily basis
* Bring together art, design, narrative and sound to reinforce the main themes of the game
* Work with game designers and narrative designers to implement story content directly in the game (quests, environments, interactions)
* Work with artists to shape and give life to characters
* Use gameplay and systems to convey story - not just dialogue and text
* Design and iterate on a more systemic quest approach, tied to gameplay systems rather than linear scripting
* Write and implement dialogue and in-game text where needed
What success will look like
* Players stop relying on quests as instructions and start forming their own goals
* Narrative is felt through gameplay and the world, not just delivered through dialogue
* Content does not break when systems evolve - it scales with them
* World, companions and NPCs feel part of the same system, not separate layers
* We reduce dependency on "go there, do that" quest structures
Who you would be working with
* Creative Director
* Game Designers
* Narrative Designers / Writers
* Level Designers
* Art & Audio teams
* Production team
Your recruitment journey
* First interview: HR discussion
* Test: Content design exercise
* Second interview: Discussion with the game's creative director.
* Third interview: Discussion with our global narrative director
* Final interview: Discussion with Bucharest's creation studio manager
Where this role can take you
* Senior / Lead Content Designer
* Narrative Director track
* Ownership of larger game pillars (systems + narrative integration)
* Opportunity to shape a new IP and long-term live product
Qualifications:
What you need to succed
* Proven ability to design quests and narrative systems for games
* Strong understanding of systemic design vs scripted content
* Experience integrating narrative into gameplay systems and environments
* Ability to write clear, engaging dialogue and in-game text
* Experience working with game engines / implementation tools
* Shipped at least one title with narrative or content ownership
Who you are
* Strong at both design and narrative thinking, not just one side
* Comfortable working in a setup where things change often and are not fully defined
* Able to simplify complex ideas into something players immediately understand
* Used to working closely with multiple disciplines and aligning them
* Opinionated about what works and what doesn't - not just executing
Additional Information:
What's in it for you
Benefits
* Short Friday schedule, so you can start your Weekend at 4pm!
* Hybrid work (2 days /week from the office)
* Medical insurance package, in partnership with Regina Maria Clinic
* 2 months/year of full remote to work from anywhere you want!
* Monthly budget for My Benefits platform
* Extra days off for your birthday, your children`s birthday and company's anniversary. Everyone is celebrated!
Life at Gameloft Bucharest
* Flexibility around core studio hours
* Book your free massage @office, every Tuesday and Thursday!
* Unique creative and professional work culture that embraces diversity
* Supportive working climate, a team with a free communication style
* Bookster (borrow books for free, delivered in the office)
* All the usual perks: free coffee, free fruits, relaxation area
How to proceed
We can't wait to find our next great talent! Please apply with your CV in English.
#LI-Hybrid
| Source: | Company website |
| Posted on: | 28 Apr 2026 (verified 06 May 2026) |
| Type of offer: | Graduate job |
| Industry: | Internet / New Media |
| Languages: | English |