Job Description:
The Mac Display Driver team within GGML is responsible for enabling state of the art display and graphics technologies across all Mac products. This includes for example support for the Liquid Glass UI introduces in macOS Tahoe and Liquid Retina XDR display in the current MacBook Pro models.
We are looking for an engineer who is driven, curious and passionate about being on the cutting edge of new graphics and display technology. As a display driver engineer you will be working across core Mac graphics and display components like window compositor, CoreAnimation and display driver to implement display and UI related features, optimize the performance and improving the quality and robustness of our display and UI software stack
Proficiency in C/C++ with understanding of memory management, threading, and performance optimization Strong debugging and performance optimization skills Ability to take ownership of features or stability investigations and drive their resolution across multiple software components.
Experience with low level graphics application programming, firmware or driver development Experience with performance analysis and optimizations. Experience or interest in software architecture and design
| Source: | Company website |
| Posted on: | 24 Jan 2026 (verified 16 Apr 2026) |
| Type of offer: | Graduate job |
| Industry: | Consumer Electronics |
| Languages: | English |